alexandroid/decompiled/jadx/sources/com/facebook/react/viewmanagers/RNSVGSymbolManagerInterface.java
KaKi87 a47fad5135 📦 Add decompiled Alexa 2.2.730155.0 (jadx, apktool, Hermes strings)
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-11-07 00:04:16 +01:00

83 lines
2.1 KiB
Java

package com.facebook.react.viewmanagers;
import android.view.View;
import androidx.annotation.Nullable;
import com.facebook.react.bridge.Dynamic;
import com.facebook.react.bridge.ReadableArray;
import com.facebook.react.uimanager.ViewManagerWithGeneratedInterface;
/* compiled from: r8-map-id-b9432e0f623b4a4bff4ba50a8a24c4aafad2c1e11092747b9fb5e6a22af5a940 */
/* loaded from: classes18.dex */
public interface RNSVGSymbolManagerInterface<T extends View> extends ViewManagerWithGeneratedInterface {
void setAlign(T t, @Nullable String str);
void setClipPath(T t, @Nullable String str);
void setClipRule(T t, int i);
void setColor(T t, @Nullable Integer num);
void setDisplay(T t, @Nullable String str);
void setFill(T t, Dynamic dynamic);
void setFillOpacity(T t, float f);
void setFillRule(T t, int i);
void setFilter(T t, @Nullable String str);
void setFont(T t, Dynamic dynamic);
void setFontSize(T t, Dynamic dynamic);
void setFontWeight(T t, Dynamic dynamic);
void setMarkerEnd(T t, @Nullable String str);
void setMarkerMid(T t, @Nullable String str);
void setMarkerStart(T t, @Nullable String str);
void setMask(T t, @Nullable String str);
void setMatrix(T t, @Nullable ReadableArray readableArray);
void setMeetOrSlice(T t, int i);
void setMinX(T t, float f);
void setMinY(T t, float f);
void setName(T t, @Nullable String str);
void setOpacity(T t, float f);
void setPointerEvents(T t, @Nullable String str);
void setPropList(T t, @Nullable ReadableArray readableArray);
void setResponsible(T t, boolean z);
void setStroke(T t, Dynamic dynamic);
void setStrokeDasharray(T t, Dynamic dynamic);
void setStrokeDashoffset(T t, float f);
void setStrokeLinecap(T t, int i);
void setStrokeLinejoin(T t, int i);
void setStrokeMiterlimit(T t, float f);
void setStrokeOpacity(T t, float f);
void setStrokeWidth(T t, Dynamic dynamic);
void setVbHeight(T t, float f);
void setVbWidth(T t, float f);
void setVectorEffect(T t, int i);
}