alexandroid/decompiled/jadx/sources/com/google/android/material/shadow/ShadowDrawableWrapper.java
KaKi87 a47fad5135 📦 Add decompiled Alexa 2.2.730155.0 (jadx, apktool, Hermes strings)
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-11-07 00:04:16 +01:00

303 lines
11 KiB
Java

package com.google.android.material.shadow;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.LinearGradient;
import android.graphics.Paint;
import android.graphics.Path;
import android.graphics.RadialGradient;
import android.graphics.Rect;
import android.graphics.RectF;
import android.graphics.Shader;
import android.graphics.drawable.Drawable;
import androidx.annotation.NonNull;
import androidx.appcompat.graphics.drawable.DrawableWrapperCompat;
import androidx.core.content.ContextCompat;
import com.google.android.material.R;
import rx.Single$$ExternalSyntheticBUOutline0;
/* compiled from: r8-map-id-b9432e0f623b4a4bff4ba50a8a24c4aafad2c1e11092747b9fb5e6a22af5a940 */
@Deprecated
/* loaded from: classes7.dex */
public class ShadowDrawableWrapper extends DrawableWrapperCompat {
static final double COS_45 = Math.cos(Math.toRadians(45.0d));
static final float SHADOW_BOTTOM_SCALE = 1.0f;
static final float SHADOW_HORIZ_SCALE = 0.5f;
static final float SHADOW_MULTIPLIER = 1.5f;
static final float SHADOW_TOP_SCALE = 0.25f;
private boolean addPaddingForCorners;
@NonNull
final RectF contentBounds;
float cornerRadius;
@NonNull
final Paint cornerShadowPaint;
Path cornerShadowPath;
private boolean dirty;
@NonNull
final Paint edgeShadowPaint;
float maxShadowSize;
private boolean printedShadowClipWarning;
float rawMaxShadowSize;
float rawShadowSize;
private float rotation;
private final int shadowEndColor;
private final int shadowMiddleColor;
float shadowSize;
private final int shadowStartColor;
public ShadowDrawableWrapper(Context context, Drawable drawable, float f, float f2, float f3) {
super(drawable);
this.dirty = true;
this.addPaddingForCorners = true;
this.printedShadowClipWarning = false;
this.shadowStartColor = ContextCompat.getColor(context, R.color.design_fab_shadow_start_color);
this.shadowMiddleColor = ContextCompat.getColor(context, R.color.design_fab_shadow_mid_color);
this.shadowEndColor = ContextCompat.getColor(context, R.color.design_fab_shadow_end_color);
Paint paint = new Paint(5);
this.cornerShadowPaint = paint;
paint.setStyle(Paint.Style.FILL);
this.cornerRadius = Math.round(f);
this.contentBounds = new RectF();
Paint paint2 = new Paint(paint);
this.edgeShadowPaint = paint2;
paint2.setAntiAlias(false);
setShadowSize(f2, f3);
}
private void buildComponents(@NonNull Rect rect) {
float f = this.rawMaxShadowSize;
float f2 = 1.5f * f;
this.contentBounds.set(rect.left + f, rect.top + f2, rect.right - f, rect.bottom - f2);
Drawable drawable = getDrawable();
RectF rectF = this.contentBounds;
drawable.setBounds((int) rectF.left, (int) rectF.top, (int) rectF.right, (int) rectF.bottom);
buildShadowCorners();
}
private void buildShadowCorners() {
float f = this.cornerRadius;
RectF rectF = new RectF(-f, -f, f, f);
RectF rectF2 = new RectF(rectF);
float f2 = this.shadowSize;
rectF2.inset(-f2, -f2);
Path path = this.cornerShadowPath;
if (path == null) {
this.cornerShadowPath = new Path();
} else {
path.reset();
}
this.cornerShadowPath.setFillType(Path.FillType.EVEN_ODD);
this.cornerShadowPath.moveTo(-this.cornerRadius, 0.0f);
this.cornerShadowPath.rLineTo(-this.shadowSize, 0.0f);
this.cornerShadowPath.arcTo(rectF2, 180.0f, 90.0f, false);
this.cornerShadowPath.arcTo(rectF, 270.0f, -90.0f, false);
this.cornerShadowPath.close();
float f3 = -rectF2.top;
if (f3 > 0.0f) {
float f4 = this.cornerRadius / f3;
this.cornerShadowPaint.setShader(new RadialGradient(0.0f, 0.0f, f3, new int[]{0, this.shadowStartColor, this.shadowMiddleColor, this.shadowEndColor}, new float[]{0.0f, f4, ((1.0f - f4) / 2.0f) + f4, 1.0f}, Shader.TileMode.CLAMP));
}
this.edgeShadowPaint.setShader(new LinearGradient(0.0f, rectF.top, 0.0f, rectF2.top, new int[]{this.shadowStartColor, this.shadowMiddleColor, this.shadowEndColor}, new float[]{0.0f, 0.5f, 1.0f}, Shader.TileMode.CLAMP));
this.edgeShadowPaint.setAntiAlias(false);
}
public static float calculateHorizontalPadding(float f, float f2, boolean z) {
if (!z) {
return f;
}
return (float) (((1.0d - COS_45) * f2) + f);
}
public static float calculateVerticalPadding(float f, float f2, boolean z) {
if (!z) {
return f * 1.5f;
}
return (float) (((1.0d - COS_45) * f2) + (f * 1.5f));
}
private void drawShadow(@NonNull Canvas canvas) {
float f;
int i;
Canvas canvas2 = canvas;
int save = canvas2.save();
canvas2.rotate(this.rotation, this.contentBounds.centerX(), this.contentBounds.centerY());
float f2 = this.cornerRadius;
float f3 = (-f2) - this.shadowSize;
float f4 = f2 * 2.0f;
boolean z = this.contentBounds.width() - f4 > 0.0f;
boolean z2 = this.contentBounds.height() - f4 > 0.0f;
float f5 = this.rawShadowSize;
float f6 = f2 / ((f5 - (0.5f * f5)) + f2);
float f7 = f2 / ((f5 - (0.25f * f5)) + f2);
float f8 = f2 / ((f5 - (f5 * 1.0f)) + f2);
int save2 = canvas2.save();
RectF rectF = this.contentBounds;
canvas2.translate(rectF.left + f2, rectF.top + f2);
canvas2.scale(f6, f7);
canvas2.drawPath(this.cornerShadowPath, this.cornerShadowPaint);
if (z) {
canvas2.scale(1.0f / f6, 1.0f);
f = 1.0f;
i = save2;
canvas2.drawRect(0.0f, f3, this.contentBounds.width() - f4, -this.cornerRadius, this.edgeShadowPaint);
} else {
f = 1.0f;
i = save2;
}
canvas2.restoreToCount(i);
int save3 = canvas2.save();
RectF rectF2 = this.contentBounds;
canvas2.translate(rectF2.right - f2, rectF2.bottom - f2);
canvas2.scale(f6, f8);
canvas2.rotate(180.0f);
canvas2.drawPath(this.cornerShadowPath, this.cornerShadowPaint);
if (z) {
canvas2.scale(f / f6, f);
canvas2.drawRect(0.0f, f3, this.contentBounds.width() - f4, this.shadowSize + (-this.cornerRadius), this.edgeShadowPaint);
}
canvas2.restoreToCount(save3);
int save4 = canvas2.save();
RectF rectF3 = this.contentBounds;
canvas2.translate(rectF3.left + f2, rectF3.bottom - f2);
canvas2.scale(f6, f8);
canvas2.rotate(270.0f);
canvas2.drawPath(this.cornerShadowPath, this.cornerShadowPaint);
if (z2) {
canvas2.scale(1.0f / f8, 1.0f);
canvas2.drawRect(0.0f, f3, this.contentBounds.height() - f4, -this.cornerRadius, this.edgeShadowPaint);
}
canvas2.restoreToCount(save4);
int save5 = canvas2.save();
RectF rectF4 = this.contentBounds;
canvas2.translate(rectF4.right - f2, rectF4.top + f2);
canvas2.scale(f6, f7);
canvas2.rotate(90.0f);
canvas2.drawPath(this.cornerShadowPath, this.cornerShadowPaint);
if (z2) {
canvas2.scale(1.0f / f7, 1.0f);
canvas.drawRect(0.0f, f3, this.contentBounds.height() - f4, -this.cornerRadius, this.edgeShadowPaint);
canvas2 = canvas;
}
canvas2.restoreToCount(save5);
canvas2.restoreToCount(save);
}
private static int toEven(float f) {
int round = Math.round(f);
return round % 2 == 1 ? round - 1 : round;
}
@Override // androidx.appcompat.graphics.drawable.DrawableWrapperCompat, android.graphics.drawable.Drawable
public void draw(@NonNull Canvas canvas) {
if (this.dirty) {
buildComponents(getBounds());
this.dirty = false;
}
drawShadow(canvas);
super.draw(canvas);
}
public float getCornerRadius() {
return this.cornerRadius;
}
public float getMaxShadowSize() {
return this.rawMaxShadowSize;
}
public float getMinHeight() {
float f = this.rawMaxShadowSize;
return (this.rawMaxShadowSize * 1.5f * 2.0f) + (Math.max(f, ((f * 1.5f) / 2.0f) + this.cornerRadius) * 2.0f);
}
public float getMinWidth() {
float f = this.rawMaxShadowSize;
return (this.rawMaxShadowSize * 2.0f) + (Math.max(f, (f / 2.0f) + this.cornerRadius) * 2.0f);
}
@Override // androidx.appcompat.graphics.drawable.DrawableWrapperCompat, android.graphics.drawable.Drawable
public int getOpacity() {
return -3;
}
@Override // androidx.appcompat.graphics.drawable.DrawableWrapperCompat, android.graphics.drawable.Drawable
public boolean getPadding(@NonNull Rect rect) {
int ceil = (int) Math.ceil(calculateVerticalPadding(this.rawMaxShadowSize, this.cornerRadius, this.addPaddingForCorners));
int ceil2 = (int) Math.ceil(calculateHorizontalPadding(this.rawMaxShadowSize, this.cornerRadius, this.addPaddingForCorners));
rect.set(ceil2, ceil, ceil2, ceil);
return true;
}
public float getShadowSize() {
return this.rawShadowSize;
}
@Override // androidx.appcompat.graphics.drawable.DrawableWrapperCompat, android.graphics.drawable.Drawable
public void onBoundsChange(Rect rect) {
this.dirty = true;
}
public void setAddPaddingForCorners(boolean z) {
this.addPaddingForCorners = z;
invalidateSelf();
}
@Override // androidx.appcompat.graphics.drawable.DrawableWrapperCompat, android.graphics.drawable.Drawable
public void setAlpha(int i) {
super.setAlpha(i);
this.cornerShadowPaint.setAlpha(i);
this.edgeShadowPaint.setAlpha(i);
}
public void setCornerRadius(float f) {
float round = Math.round(f);
if (this.cornerRadius == round) {
return;
}
this.cornerRadius = round;
this.dirty = true;
invalidateSelf();
}
public void setMaxShadowSize(float f) {
setShadowSize(this.rawShadowSize, f);
}
public final void setRotation(float f) {
if (this.rotation != f) {
this.rotation = f;
invalidateSelf();
}
}
public void setShadowSize(float f, float f2) {
if (f < 0.0f || f2 < 0.0f) {
Single$$ExternalSyntheticBUOutline0.m$3("invalid shadow size");
return;
}
float even = toEven(f);
float even2 = toEven(f2);
if (even > even2) {
if (!this.printedShadowClipWarning) {
this.printedShadowClipWarning = true;
}
even = even2;
}
if (this.rawShadowSize == even && this.rawMaxShadowSize == even2) {
return;
}
this.rawShadowSize = even;
this.rawMaxShadowSize = even2;
this.shadowSize = Math.round(even * 1.5f);
this.maxShadowSize = even2;
this.dirty = true;
invalidateSelf();
}
public void setShadowSize(float f) {
setShadowSize(f, this.rawMaxShadowSize);
}
}