soul-browser/app/smali/com/bumptech/glide/load/resource/drawable/AnimatedImageDecoder$StreamAnimatedImageDecoder.smali
KaKi87 550ddb0413
Decompile and recreate Soul Browser v1.4.85 with APK CI builds (#1)
* Decompile and recreate Soul Browser v1.4.85 with APK CI builds

Co-authored-by: KaKi87 <KaKi87@pm.me>

* Fix CI build: include bundled google.jks and remove PR trigger

The apktool build failed in CI because app/unknown/.../google.jks was
excluded by the *.jks gitignore rule. Whitelist app-bundled JKS files
and commit the missing resource.

Also remove the redundant pull_request workflow trigger.

Co-authored-by: KaKi87 <KaKi87@pm.me>

* Change package ID to com.github.kaki87.soulbrowser

Rename the application ID so the rebuilt APK can be installed
alongside the original Soul Browser from Google Play.

- Update AndroidManifest package, permissions, providers, and actions
- Update R class references in smali (com/github/kaki87/soulbrowser/R)
- Update shortcuts.xml targetPackage
- Rename app label to "Soul Rebuild" for easy identification

Co-authored-by: KaKi87 <KaKi87@pm.me>

* Fix install compatibility: remove split APK metadata and bundle native libs

The rebuilt APK still declared requiredSplitTypes and Play Store split
metadata, causing Android to reject standalone installs as incompatible.

- Remove requiredSplitTypes and split-related manifest meta-data
- Merge native libs from all ABI splits with uncompressed storage
- Page-align before signing for extractNativeLibs=false
- Add .so to apktool doNotCompress list

Co-authored-by: KaKi87 <KaKi87@pm.me>

* Fix install failure: use apksigner v2/v3 and bundle arm64 native libs

Target SDK 36 requires APK Signature Scheme v2+, but jarsigner only
produces v1 signatures, causing Android to reject the install.

- Sign with apksigner (v1+v2+v3) instead of jarsigner
- Add arm64-v8a native libraries from universal Soul Browser 1.4.79
- Set extractNativeLibs=true for reliable sideload installs
- Commit stable debug keystore for consistent signatures across builds

Co-authored-by: KaKi87 <KaKi87@pm.me>

* Add committed debug keystore for consistent APK signatures

Co-authored-by: KaKi87 <KaKi87@pm.me>

* Fix startup crash: use original classes2.dex desugar libraries

Apktool recompiles smali_classes2 into a broken classes2.dex, causing
ClassNotFoundException for j$.com.android.tools.r8.a at ML Kit init.

Inject the original classes2.dex (Java 8+ desugar libs) after apktool
build instead of using the recompiled version.

Co-authored-by: KaKi87 <KaKi87@pm.me>

* Fix missing drawable resources from density split APKs

The base APK is an app bundle module; density-specific drawables like
seek_thumb_nor_b live in config.xhdpi.apk and were missing after rebuild,
causing Resources$NotFoundException at runtime.

- Merge non-9-patch resources from split APKs before apktool build
- Sync public.xml IDs from R smali only when backing files exist
- Add 713 density-specific resource IDs to public.xml

Co-authored-by: KaKi87 <KaKi87@pm.me>

---------

Co-authored-by: Cursor Agent <cursoragent@cursor.com>
2026-08-10 16:07:14 +02:00

160 lines
4 KiB
Smali

.class final Lcom/bumptech/glide/load/resource/drawable/AnimatedImageDecoder$StreamAnimatedImageDecoder;
.super Ljava/lang/Object;
.source "SourceFile"
# interfaces
.implements Lcom/bumptech/glide/load/ResourceDecoder;
# annotations
.annotation system Ldalvik/annotation/EnclosingClass;
value = Lcom/bumptech/glide/load/resource/drawable/AnimatedImageDecoder;
.end annotation
.annotation system Ldalvik/annotation/InnerClass;
accessFlags = 0x19
name = "StreamAnimatedImageDecoder"
.end annotation
.annotation system Ldalvik/annotation/Signature;
value = {
"Ljava/lang/Object;",
"Lcom/bumptech/glide/load/ResourceDecoder<",
"Ljava/io/InputStream;",
"Landroid/graphics/drawable/Drawable;",
">;"
}
.end annotation
# instance fields
.field public final a:Lcom/bumptech/glide/load/resource/drawable/AnimatedImageDecoder;
# direct methods
.method public constructor <init>(Lcom/bumptech/glide/load/resource/drawable/AnimatedImageDecoder;)V
.locals 0
.line 1
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
.line 2
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iput-object p1, p0, Lcom/bumptech/glide/load/resource/drawable/AnimatedImageDecoder$StreamAnimatedImageDecoder;->a:Lcom/bumptech/glide/load/resource/drawable/AnimatedImageDecoder;
.line 5
.line 6
return-void
.end method
# virtual methods
.method public final a(Ljava/lang/Object;Lcom/bumptech/glide/load/Options;)Z
.locals 1
.line 1
check-cast p1, Ljava/io/InputStream;
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iget-object p2, p0, Lcom/bumptech/glide/load/resource/drawable/AnimatedImageDecoder$StreamAnimatedImageDecoder;->a:Lcom/bumptech/glide/load/resource/drawable/AnimatedImageDecoder;
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iget-object v0, p2, Lcom/bumptech/glide/load/resource/drawable/AnimatedImageDecoder;->a:Ljava/util/ArrayList;
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iget-object p2, p2, Lcom/bumptech/glide/load/resource/drawable/AnimatedImageDecoder;->b:Lcom/bumptech/glide/load/engine/bitmap_recycle/ArrayPool;
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invoke-static {v0, p1, p2}, Lcom/bumptech/glide/load/ImageHeaderParserUtils;->f(Ljava/util/List;Ljava/io/InputStream;Lcom/bumptech/glide/load/engine/bitmap_recycle/ArrayPool;)Lcom/bumptech/glide/load/ImageHeaderParser$ImageType;
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move-result-object p1
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sget-object p2, Lcom/bumptech/glide/load/ImageHeaderParser$ImageType;->ANIMATED_WEBP:Lcom/bumptech/glide/load/ImageHeaderParser$ImageType;
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if-eq p1, p2, :cond_1
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sget p2, Landroid/os/Build$VERSION;->SDK_INT:I
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const/16 v0, 0x1f
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if-lt p2, v0, :cond_0
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sget-object p2, Lcom/bumptech/glide/load/ImageHeaderParser$ImageType;->ANIMATED_AVIF:Lcom/bumptech/glide/load/ImageHeaderParser$ImageType;
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if-ne p1, p2, :cond_0
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goto :goto_0
.line 28
:cond_0
const/4 p1, 0x0
.line 29
return p1
.line 30
:cond_1
:goto_0
const/4 p1, 0x1
.line 31
return p1
.end method
.method public final b(Ljava/lang/Object;IILcom/bumptech/glide/load/Options;)Lcom/bumptech/glide/load/engine/Resource;
.locals 0
.line 1
check-cast p1, Ljava/io/InputStream;
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invoke-static {p1}, Lcom/bumptech/glide/util/ByteBufferUtil;->b(Ljava/io/InputStream;)Ljava/nio/ByteBuffer;
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move-result-object p1
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invoke-static {p1}, Landroid/graphics/ImageDecoder;->createSource(Ljava/nio/ByteBuffer;)Landroid/graphics/ImageDecoder$Source;
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move-result-object p1
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invoke-static {p1, p2, p3, p4}, Lcom/bumptech/glide/load/resource/drawable/AnimatedImageDecoder;->b(Landroid/graphics/ImageDecoder$Source;IILcom/bumptech/glide/load/Options;)Lcom/bumptech/glide/load/engine/Resource;
.line 12
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move-result-object p1
.line 15
return-object p1
.end method