* Decompile and recreate Soul Browser v1.4.85 with APK CI builds Co-authored-by: KaKi87 <KaKi87@pm.me> * Fix CI build: include bundled google.jks and remove PR trigger The apktool build failed in CI because app/unknown/.../google.jks was excluded by the *.jks gitignore rule. Whitelist app-bundled JKS files and commit the missing resource. Also remove the redundant pull_request workflow trigger. Co-authored-by: KaKi87 <KaKi87@pm.me> * Change package ID to com.github.kaki87.soulbrowser Rename the application ID so the rebuilt APK can be installed alongside the original Soul Browser from Google Play. - Update AndroidManifest package, permissions, providers, and actions - Update R class references in smali (com/github/kaki87/soulbrowser/R) - Update shortcuts.xml targetPackage - Rename app label to "Soul Rebuild" for easy identification Co-authored-by: KaKi87 <KaKi87@pm.me> * Fix install compatibility: remove split APK metadata and bundle native libs The rebuilt APK still declared requiredSplitTypes and Play Store split metadata, causing Android to reject standalone installs as incompatible. - Remove requiredSplitTypes and split-related manifest meta-data - Merge native libs from all ABI splits with uncompressed storage - Page-align before signing for extractNativeLibs=false - Add .so to apktool doNotCompress list Co-authored-by: KaKi87 <KaKi87@pm.me> * Fix install failure: use apksigner v2/v3 and bundle arm64 native libs Target SDK 36 requires APK Signature Scheme v2+, but jarsigner only produces v1 signatures, causing Android to reject the install. - Sign with apksigner (v1+v2+v3) instead of jarsigner - Add arm64-v8a native libraries from universal Soul Browser 1.4.79 - Set extractNativeLibs=true for reliable sideload installs - Commit stable debug keystore for consistent signatures across builds Co-authored-by: KaKi87 <KaKi87@pm.me> * Add committed debug keystore for consistent APK signatures Co-authored-by: KaKi87 <KaKi87@pm.me> * Fix startup crash: use original classes2.dex desugar libraries Apktool recompiles smali_classes2 into a broken classes2.dex, causing ClassNotFoundException for j$.com.android.tools.r8.a at ML Kit init. Inject the original classes2.dex (Java 8+ desugar libs) after apktool build instead of using the recompiled version. Co-authored-by: KaKi87 <KaKi87@pm.me> * Fix missing drawable resources from density split APKs The base APK is an app bundle module; density-specific drawables like seek_thumb_nor_b live in config.xhdpi.apk and were missing after rebuild, causing Resources$NotFoundException at runtime. - Merge non-9-patch resources from split APKs before apktool build - Sync public.xml IDs from R smali only when backing files exist - Add 713 density-specific resource IDs to public.xml Co-authored-by: KaKi87 <KaKi87@pm.me> --------- Co-authored-by: Cursor Agent <cursoragent@cursor.com>
217 lines
4.2 KiB
Smali
217 lines
4.2 KiB
Smali
.class Lcom/google/android/material/appbar/ViewUtilsLollipop;
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.super Ljava/lang/Object;
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.source "SourceFile"
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# static fields
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.field public static final a:[I
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# direct methods
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.method static constructor <clinit>()V
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.locals 1
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.line 1
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const v0, 0x1010448
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.line 2
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.line 3
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.line 4
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filled-new-array {v0}, [I
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.line 5
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.line 6
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.line 7
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move-result-object v0
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.line 8
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sput-object v0, Lcom/google/android/material/appbar/ViewUtilsLollipop;->a:[I
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.line 9
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.line 10
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return-void
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.end method
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.method public static a(Lcom/google/android/material/appbar/AppBarLayout;F)V
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.locals 11
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.line 1
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invoke-virtual {p0}, Landroid/view/View;->getResources()Landroid/content/res/Resources;
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.line 2
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.line 3
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.line 4
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move-result-object v0
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.line 5
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sget v1, Lcom/google/android/material/R$integer;->app_bar_elevation_anim_duration:I
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.line 6
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.line 7
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invoke-virtual {v0, v1}, Landroid/content/res/Resources;->getInteger(I)I
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.line 8
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.line 9
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.line 10
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move-result v0
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.line 11
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new-instance v1, Landroid/animation/StateListAnimator;
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.line 12
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.line 13
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invoke-direct {v1}, Landroid/animation/StateListAnimator;-><init>()V
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.line 14
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.line 15
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.line 16
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sget v2, Lcom/google/android/material/R$attr;->state_liftable:I
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.line 17
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.line 18
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sget v3, Lcom/google/android/material/R$attr;->state_lifted:I
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.line 19
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.line 20
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neg-int v3, v3
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.line 21
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const v4, 0x101009e
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.line 22
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.line 23
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.line 24
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filled-new-array {v4, v2, v3}, [I
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.line 25
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.line 26
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.line 27
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move-result-object v2
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.line 28
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const/4 v3, 0x1
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.line 29
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new-array v5, v3, [F
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.line 30
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.line 31
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const/4 v6, 0x0
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.line 32
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const/4 v7, 0x0
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.line 33
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aput v7, v5, v6
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.line 34
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.line 35
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const-string v8, "elevation"
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.line 36
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.line 37
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invoke-static {p0, v8, v5}, Landroid/animation/ObjectAnimator;->ofFloat(Ljava/lang/Object;Ljava/lang/String;[F)Landroid/animation/ObjectAnimator;
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.line 38
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.line 39
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.line 40
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move-result-object v5
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.line 41
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int-to-long v9, v0
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.line 42
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invoke-virtual {v5, v9, v10}, Landroid/animation/ObjectAnimator;->setDuration(J)Landroid/animation/ObjectAnimator;
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.line 43
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.line 44
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.line 45
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move-result-object v0
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.line 46
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invoke-virtual {v1, v2, v0}, Landroid/animation/StateListAnimator;->addState([ILandroid/animation/Animator;)V
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.line 47
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.line 48
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.line 49
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filled-new-array {v4}, [I
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.line 50
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.line 51
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.line 52
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move-result-object v0
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.line 53
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new-array v2, v3, [F
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.line 54
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.line 55
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aput p1, v2, v6
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.line 56
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.line 57
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invoke-static {p0, v8, v2}, Landroid/animation/ObjectAnimator;->ofFloat(Ljava/lang/Object;Ljava/lang/String;[F)Landroid/animation/ObjectAnimator;
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.line 58
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.line 59
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.line 60
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move-result-object p1
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.line 61
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invoke-virtual {p1, v9, v10}, Landroid/animation/ObjectAnimator;->setDuration(J)Landroid/animation/ObjectAnimator;
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.line 62
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.line 63
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.line 64
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move-result-object p1
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.line 65
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invoke-virtual {v1, v0, p1}, Landroid/animation/StateListAnimator;->addState([ILandroid/animation/Animator;)V
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.line 66
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.line 67
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.line 68
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new-array p1, v6, [I
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.line 69
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.line 70
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new-array v0, v3, [F
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.line 71
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.line 72
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aput v7, v0, v6
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.line 73
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.line 74
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invoke-static {p0, v8, v0}, Landroid/animation/ObjectAnimator;->ofFloat(Ljava/lang/Object;Ljava/lang/String;[F)Landroid/animation/ObjectAnimator;
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.line 75
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.line 76
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.line 77
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move-result-object v0
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.line 78
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const-wide/16 v2, 0x0
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.line 79
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.line 80
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invoke-virtual {v0, v2, v3}, Landroid/animation/ObjectAnimator;->setDuration(J)Landroid/animation/ObjectAnimator;
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.line 81
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.line 82
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.line 83
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move-result-object v0
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.line 84
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invoke-virtual {v1, p1, v0}, Landroid/animation/StateListAnimator;->addState([ILandroid/animation/Animator;)V
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.line 85
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.line 86
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.line 87
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invoke-virtual {p0, v1}, Landroid/view/View;->setStateListAnimator(Landroid/animation/StateListAnimator;)V
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.line 88
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.line 89
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.line 90
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return-void
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.end method
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