* Decompile and recreate Soul Browser v1.4.85 with APK CI builds Co-authored-by: KaKi87 <KaKi87@pm.me> * Fix CI build: include bundled google.jks and remove PR trigger The apktool build failed in CI because app/unknown/.../google.jks was excluded by the *.jks gitignore rule. Whitelist app-bundled JKS files and commit the missing resource. Also remove the redundant pull_request workflow trigger. Co-authored-by: KaKi87 <KaKi87@pm.me> * Change package ID to com.github.kaki87.soulbrowser Rename the application ID so the rebuilt APK can be installed alongside the original Soul Browser from Google Play. - Update AndroidManifest package, permissions, providers, and actions - Update R class references in smali (com/github/kaki87/soulbrowser/R) - Update shortcuts.xml targetPackage - Rename app label to "Soul Rebuild" for easy identification Co-authored-by: KaKi87 <KaKi87@pm.me> * Fix install compatibility: remove split APK metadata and bundle native libs The rebuilt APK still declared requiredSplitTypes and Play Store split metadata, causing Android to reject standalone installs as incompatible. - Remove requiredSplitTypes and split-related manifest meta-data - Merge native libs from all ABI splits with uncompressed storage - Page-align before signing for extractNativeLibs=false - Add .so to apktool doNotCompress list Co-authored-by: KaKi87 <KaKi87@pm.me> * Fix install failure: use apksigner v2/v3 and bundle arm64 native libs Target SDK 36 requires APK Signature Scheme v2+, but jarsigner only produces v1 signatures, causing Android to reject the install. - Sign with apksigner (v1+v2+v3) instead of jarsigner - Add arm64-v8a native libraries from universal Soul Browser 1.4.79 - Set extractNativeLibs=true for reliable sideload installs - Commit stable debug keystore for consistent signatures across builds Co-authored-by: KaKi87 <KaKi87@pm.me> * Add committed debug keystore for consistent APK signatures Co-authored-by: KaKi87 <KaKi87@pm.me> * Fix startup crash: use original classes2.dex desugar libraries Apktool recompiles smali_classes2 into a broken classes2.dex, causing ClassNotFoundException for j$.com.android.tools.r8.a at ML Kit init. Inject the original classes2.dex (Java 8+ desugar libs) after apktool build instead of using the recompiled version. Co-authored-by: KaKi87 <KaKi87@pm.me> * Fix missing drawable resources from density split APKs The base APK is an app bundle module; density-specific drawables like seek_thumb_nor_b live in config.xhdpi.apk and were missing after rebuild, causing Resources$NotFoundException at runtime. - Merge non-9-patch resources from split APKs before apktool build - Sync public.xml IDs from R smali only when backing files exist - Add 713 density-specific resource IDs to public.xml Co-authored-by: KaKi87 <KaKi87@pm.me> --------- Co-authored-by: Cursor Agent <cursoragent@cursor.com>
41 lines
1.5 KiB
Java
41 lines
1.5 KiB
Java
package com.google.android.material.animation;
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import android.support.v4.media.a;
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import android.view.animation.DecelerateInterpolator;
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import android.view.animation.LinearInterpolator;
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import androidx.annotation.RestrictTo;
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import androidx.interpolator.view.animation.FastOutLinearInInterpolator;
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import androidx.interpolator.view.animation.FastOutSlowInInterpolator;
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import androidx.interpolator.view.animation.LinearOutSlowInInterpolator;
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@RestrictTo
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/* loaded from: classes3.dex */
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public class AnimationUtils {
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/* renamed from: a, reason: collision with root package name */
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public static final LinearInterpolator f11631a = new LinearInterpolator();
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public static final FastOutSlowInInterpolator b = new FastOutSlowInInterpolator();
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/* renamed from: c, reason: collision with root package name */
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public static final FastOutLinearInInterpolator f11632c = new FastOutLinearInInterpolator();
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public static final LinearOutSlowInInterpolator d = new LinearOutSlowInInterpolator();
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public static final DecelerateInterpolator e = new DecelerateInterpolator();
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public static float a(float f, float f2, float f3) {
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return a.a(f2, f, f3, f);
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}
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public static float b(float f, float f2, float f3, float f4, float f5) {
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if (f5 <= f3) {
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return f;
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}
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if (f5 >= f4) {
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return f2;
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}
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return a(f, f2, (f5 - f3) / (f4 - f3));
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}
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public static int c(float f, int i, int i2) {
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return Math.round(f * (i2 - i)) + i;
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}
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}
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