* Decompile and recreate Soul Browser v1.4.85 with APK CI builds Co-authored-by: KaKi87 <KaKi87@pm.me> * Fix CI build: include bundled google.jks and remove PR trigger The apktool build failed in CI because app/unknown/.../google.jks was excluded by the *.jks gitignore rule. Whitelist app-bundled JKS files and commit the missing resource. Also remove the redundant pull_request workflow trigger. Co-authored-by: KaKi87 <KaKi87@pm.me> * Change package ID to com.github.kaki87.soulbrowser Rename the application ID so the rebuilt APK can be installed alongside the original Soul Browser from Google Play. - Update AndroidManifest package, permissions, providers, and actions - Update R class references in smali (com/github/kaki87/soulbrowser/R) - Update shortcuts.xml targetPackage - Rename app label to "Soul Rebuild" for easy identification Co-authored-by: KaKi87 <KaKi87@pm.me> * Fix install compatibility: remove split APK metadata and bundle native libs The rebuilt APK still declared requiredSplitTypes and Play Store split metadata, causing Android to reject standalone installs as incompatible. - Remove requiredSplitTypes and split-related manifest meta-data - Merge native libs from all ABI splits with uncompressed storage - Page-align before signing for extractNativeLibs=false - Add .so to apktool doNotCompress list Co-authored-by: KaKi87 <KaKi87@pm.me> * Fix install failure: use apksigner v2/v3 and bundle arm64 native libs Target SDK 36 requires APK Signature Scheme v2+, but jarsigner only produces v1 signatures, causing Android to reject the install. - Sign with apksigner (v1+v2+v3) instead of jarsigner - Add arm64-v8a native libraries from universal Soul Browser 1.4.79 - Set extractNativeLibs=true for reliable sideload installs - Commit stable debug keystore for consistent signatures across builds Co-authored-by: KaKi87 <KaKi87@pm.me> * Add committed debug keystore for consistent APK signatures Co-authored-by: KaKi87 <KaKi87@pm.me> * Fix startup crash: use original classes2.dex desugar libraries Apktool recompiles smali_classes2 into a broken classes2.dex, causing ClassNotFoundException for j$.com.android.tools.r8.a at ML Kit init. Inject the original classes2.dex (Java 8+ desugar libs) after apktool build instead of using the recompiled version. Co-authored-by: KaKi87 <KaKi87@pm.me> * Fix missing drawable resources from density split APKs The base APK is an app bundle module; density-specific drawables like seek_thumb_nor_b live in config.xhdpi.apk and were missing after rebuild, causing Resources$NotFoundException at runtime. - Merge non-9-patch resources from split APKs before apktool build - Sync public.xml IDs from R smali only when backing files exist - Add 713 density-specific resource IDs to public.xml Co-authored-by: KaKi87 <KaKi87@pm.me> --------- Co-authored-by: Cursor Agent <cursoragent@cursor.com>
120 lines
3.7 KiB
Java
120 lines
3.7 KiB
Java
package com.google.android.material.shadow;
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import android.graphics.Canvas;
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import android.graphics.LinearGradient;
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import android.graphics.Matrix;
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import android.graphics.Paint;
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import android.graphics.Path;
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import android.graphics.RadialGradient;
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import android.graphics.RectF;
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import android.graphics.Region;
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import android.graphics.Shader;
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import androidx.annotation.RestrictTo;
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import androidx.core.graphics.ColorUtils;
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@RestrictTo
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/* loaded from: classes3.dex */
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public class ShadowRenderer {
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public static final int[] i = new int[3];
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public static final float[] j = {0.0f, 0.5f, 1.0f};
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public static final int[] k = new int[4];
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public static final float[] l = {0.0f, 0.0f, 0.5f, 1.0f};
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/* renamed from: a, reason: collision with root package name */
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public final Paint f11872a;
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public final Paint b;
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/* renamed from: c, reason: collision with root package name */
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public final Paint f11873c;
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public int d;
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public int e;
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public int f;
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public final Path g = new Path();
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public final Paint h;
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public ShadowRenderer() {
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Paint paint = new Paint();
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this.h = paint;
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this.f11872a = new Paint();
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c(-16777216);
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paint.setColor(0);
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Paint paint2 = new Paint(4);
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this.b = paint2;
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paint2.setStyle(Paint.Style.FILL);
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this.f11873c = new Paint(paint2);
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}
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public final void a(Canvas canvas, Matrix matrix, RectF rectF, int i2, float f, float f2) {
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boolean z;
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if (f2 < 0.0f) {
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z = true;
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} else {
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z = false;
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}
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int[] iArr = k;
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Path path = this.g;
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if (z) {
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iArr[0] = 0;
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iArr[1] = this.f;
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iArr[2] = this.e;
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iArr[3] = this.d;
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} else {
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path.rewind();
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path.moveTo(rectF.centerX(), rectF.centerY());
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path.arcTo(rectF, f, f2);
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path.close();
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float f3 = -i2;
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rectF.inset(f3, f3);
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iArr[0] = 0;
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iArr[1] = this.d;
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iArr[2] = this.e;
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iArr[3] = this.f;
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}
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float width = rectF.width() / 2.0f;
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if (width <= 0.0f) {
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return;
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}
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float f4 = 1.0f - (i2 / width);
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float[] fArr = l;
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fArr[1] = f4;
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fArr[2] = ((1.0f - f4) / 2.0f) + f4;
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RadialGradient radialGradient = new RadialGradient(rectF.centerX(), rectF.centerY(), width, iArr, fArr, Shader.TileMode.CLAMP);
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boolean z2 = z;
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Paint paint = this.b;
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paint.setShader(radialGradient);
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canvas.save();
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canvas.concat(matrix);
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canvas.scale(1.0f, rectF.height() / rectF.width());
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if (!z2) {
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canvas.clipPath(path, Region.Op.DIFFERENCE);
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canvas.drawPath(path, this.h);
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}
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canvas.drawArc(rectF, f, f2, true, paint);
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canvas.restore();
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}
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public final void b(Canvas canvas, Matrix matrix, RectF rectF, int i2) {
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rectF.bottom += i2;
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rectF.offset(0.0f, -i2);
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int i3 = this.f;
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int[] iArr = i;
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iArr[0] = i3;
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iArr[1] = this.e;
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iArr[2] = this.d;
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float f = rectF.left;
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LinearGradient linearGradient = new LinearGradient(f, rectF.top, f, rectF.bottom, iArr, j, Shader.TileMode.CLAMP);
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Paint paint = this.f11873c;
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paint.setShader(linearGradient);
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canvas.save();
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canvas.concat(matrix);
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canvas.drawRect(rectF, paint);
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canvas.restore();
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}
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public final void c(int i2) {
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this.d = ColorUtils.l(i2, 68);
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this.e = ColorUtils.l(i2, 20);
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this.f = ColorUtils.l(i2, 0);
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this.f11872a.setColor(this.d);
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}
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}
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