* Decompile and recreate Soul Browser v1.4.85 with APK CI builds Co-authored-by: KaKi87 <KaKi87@pm.me> * Fix CI build: include bundled google.jks and remove PR trigger The apktool build failed in CI because app/unknown/.../google.jks was excluded by the *.jks gitignore rule. Whitelist app-bundled JKS files and commit the missing resource. Also remove the redundant pull_request workflow trigger. Co-authored-by: KaKi87 <KaKi87@pm.me> * Change package ID to com.github.kaki87.soulbrowser Rename the application ID so the rebuilt APK can be installed alongside the original Soul Browser from Google Play. - Update AndroidManifest package, permissions, providers, and actions - Update R class references in smali (com/github/kaki87/soulbrowser/R) - Update shortcuts.xml targetPackage - Rename app label to "Soul Rebuild" for easy identification Co-authored-by: KaKi87 <KaKi87@pm.me> * Fix install compatibility: remove split APK metadata and bundle native libs The rebuilt APK still declared requiredSplitTypes and Play Store split metadata, causing Android to reject standalone installs as incompatible. - Remove requiredSplitTypes and split-related manifest meta-data - Merge native libs from all ABI splits with uncompressed storage - Page-align before signing for extractNativeLibs=false - Add .so to apktool doNotCompress list Co-authored-by: KaKi87 <KaKi87@pm.me> * Fix install failure: use apksigner v2/v3 and bundle arm64 native libs Target SDK 36 requires APK Signature Scheme v2+, but jarsigner only produces v1 signatures, causing Android to reject the install. - Sign with apksigner (v1+v2+v3) instead of jarsigner - Add arm64-v8a native libraries from universal Soul Browser 1.4.79 - Set extractNativeLibs=true for reliable sideload installs - Commit stable debug keystore for consistent signatures across builds Co-authored-by: KaKi87 <KaKi87@pm.me> * Add committed debug keystore for consistent APK signatures Co-authored-by: KaKi87 <KaKi87@pm.me> * Fix startup crash: use original classes2.dex desugar libraries Apktool recompiles smali_classes2 into a broken classes2.dex, causing ClassNotFoundException for j$.com.android.tools.r8.a at ML Kit init. Inject the original classes2.dex (Java 8+ desugar libs) after apktool build instead of using the recompiled version. Co-authored-by: KaKi87 <KaKi87@pm.me> * Fix missing drawable resources from density split APKs The base APK is an app bundle module; density-specific drawables like seek_thumb_nor_b live in config.xhdpi.apk and were missing after rebuild, causing Resources$NotFoundException at runtime. - Merge non-9-patch resources from split APKs before apktool build - Sync public.xml IDs from R smali only when backing files exist - Add 713 density-specific resource IDs to public.xml Co-authored-by: KaKi87 <KaKi87@pm.me> --------- Co-authored-by: Cursor Agent <cursoragent@cursor.com>
88 lines
3.3 KiB
Java
88 lines
3.3 KiB
Java
package j$.sun.nio.cs;
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import java.nio.ByteBuffer;
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import java.nio.CharBuffer;
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import java.nio.charset.CharsetDecoder;
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import java.nio.charset.CoderResult;
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import kotlin.UByte;
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/* loaded from: classes2.dex */
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public final class a extends CharsetDecoder {
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public a(c cVar) {
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super(cVar, 1.0f, 1.0f);
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}
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/* JADX WARN: Multi-variable type inference failed */
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/* JADX WARN: Type inference failed for: r9v0, types: [java.nio.ByteBuffer] */
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/* JADX WARN: Type inference failed for: r9v10, types: [java.nio.CharBuffer] */
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/* JADX WARN: Type inference failed for: r9v11, types: [java.nio.ByteBuffer] */
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/* JADX WARN: Type inference failed for: r9v5 */
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@Override // java.nio.charset.CharsetDecoder
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public final CoderResult decodeLoop(ByteBuffer byteBuffer, CharBuffer charBuffer) {
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CoderResult coderResult;
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CoderResult coderResult2;
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if (byteBuffer.hasArray() && charBuffer.hasArray()) {
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byte[] array = byteBuffer.array();
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int position = byteBuffer.position() + byteBuffer.arrayOffset();
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int limit = byteBuffer.limit() + byteBuffer.arrayOffset();
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if (position > limit) {
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position = limit;
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}
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char[] array2 = charBuffer.array();
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int position2 = charBuffer.position() + charBuffer.arrayOffset();
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int limit2 = charBuffer.limit() + charBuffer.arrayOffset();
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if (position2 > limit2) {
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position2 = limit2;
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}
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while (true) {
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if (position < limit) {
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try {
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byte b = array[position];
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if (position2 >= limit2) {
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coderResult2 = CoderResult.OVERFLOW;
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break;
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}
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int i = position2 + 1;
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try {
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array2[position2] = (char) (b & UByte.MAX_VALUE);
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position++;
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position2 = i;
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} catch (Throwable th) {
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th = th;
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position2 = i;
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throw th;
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}
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} catch (Throwable th2) {
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th = th2;
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}
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} else {
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coderResult2 = CoderResult.UNDERFLOW;
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break;
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}
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}
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position -= byteBuffer.arrayOffset();
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position2 -= charBuffer.arrayOffset();
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byteBuffer = (CharBuffer) charBuffer.position(position2);
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return coderResult2;
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}
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int position3 = byteBuffer.position();
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while (true) {
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try {
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if (byteBuffer.hasRemaining()) {
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byte b2 = byteBuffer.get();
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if (!charBuffer.hasRemaining()) {
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coderResult = CoderResult.OVERFLOW;
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break;
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}
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charBuffer.put((char) (b2 & UByte.MAX_VALUE));
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position3++;
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} else {
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coderResult = CoderResult.UNDERFLOW;
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break;
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}
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} finally {
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}
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}
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return coderResult;
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}
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}
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