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https://github.com/VibedByKaKi/t3-code-android-nightly.git
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143 lines
4.3 KiB
TypeScript
143 lines
4.3 KiB
TypeScript
import * as GCP from "@/GCP";
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import * as Test from "@/Test/Alchemy";
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import * as gamesConfiguration from "@distilled.cloud/gcp/gamesConfiguration_v1configuration";
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import { expect } from "alchemy-test";
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import * as Effect from "effect/Effect";
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import * as Schedule from "effect/Schedule";
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import {
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applicationId,
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logLevel,
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missingTag,
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probeApplicationId,
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} from "./common.ts";
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const { test } = Test.make({ providers: GCP.providers() });
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const waitUntilGone = (achievementId: string) =>
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gamesConfiguration.getAchievementConfigurations({ achievementId }).pipe(
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Effect.as("found" as const),
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Effect.catchTag("NotFound", () => Effect.succeed("gone" as const)),
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Effect.repeat({
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schedule: Schedule.spaced("1 second"),
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until: (status) => status === "gone",
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times: 10,
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}),
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);
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test.provider(
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"getAchievementConfigurations on a missing achievement fails with a typed tag",
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(stack) =>
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Effect.gen(function* () {
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yield* stack.destroy();
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const error = yield* Effect.flip(
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gamesConfiguration.getAchievementConfigurations({
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achievementId: "alchemy-missing-achievement",
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}),
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);
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expect(error._tag).toEqual(missingTag);
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yield* stack.destroy();
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}).pipe(logLevel),
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{
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tags: ["provider:gcp", "provider:gcp:gamesconfiguration", "live"],
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timeout: 90_000,
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},
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);
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test.provider.skipIf(!!applicationId)(
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"insertAchievementConfigurations without Play Games access fails with a typed tag",
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(stack) =>
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Effect.gen(function* () {
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yield* stack.destroy();
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const error = yield* Effect.flip(
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gamesConfiguration.insertAchievementConfigurations({
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applicationId: probeApplicationId,
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body: {
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achievementType: "STANDARD",
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initialState: "REVEALED",
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draft: {
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name: {
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translations: [{ locale: "en-US", value: "Alchemy Probe" }],
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},
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description: {
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translations: [{ locale: "en-US", value: "probe" }],
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},
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pointValue: 5,
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},
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},
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}),
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);
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expect(error._tag).toEqual("Forbidden");
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yield* stack.destroy();
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}).pipe(logLevel),
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{
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tags: ["provider:gcp", "provider:gcp:gamesconfiguration", "live"],
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timeout: 90_000,
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},
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);
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// Needs a Play Games Services application the credentials administer; without
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// one the API rejects inserts with Forbidden (probe above).
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// Set GCP_GAMESCONFIGURATION_APPLICATION_ID to run the lifecycle.
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test.provider.skipIf(!applicationId)(
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"create, update, and delete an achievement configuration",
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(stack) =>
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Effect.gen(function* () {
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yield* stack.destroy();
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const created = yield* stack.deploy(
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Effect.gen(function* () {
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return yield* GCP.GamesConfiguration.AchievementConfiguration(
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"FirstWin",
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{
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applicationId: applicationId!,
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name: "First Win",
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description: "Win your first match",
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},
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);
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}),
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);
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expect(created.achievementId.length).toBeGreaterThan(0);
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expect(created.applicationId).toEqual(applicationId);
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expect(created.name).toEqual("First Win");
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expect(created.description).toEqual("Win your first match");
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const fetched = yield* gamesConfiguration.getAchievementConfigurations({
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achievementId: created.achievementId,
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});
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expect(fetched.id).toEqual(created.achievementId);
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expect(fetched.draft?.description?.translations?.[0]?.value).toEqual(
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"Win your first match",
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);
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const updated = yield* stack.deploy(
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Effect.gen(function* () {
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return yield* GCP.GamesConfiguration.AchievementConfiguration(
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"FirstWin",
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{
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applicationId: created.applicationId,
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achievementId: created.achievementId,
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name: "First Win",
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description: "Win a match",
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},
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);
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}),
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);
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expect(updated.achievementId).toEqual(created.achievementId);
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expect(updated.description).toEqual("Win a match");
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yield* stack.destroy();
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const gone = yield* waitUntilGone(created.achievementId);
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expect(gone).toEqual("gone");
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}).pipe(logLevel),
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{
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tags: ["provider:gcp", "provider:gcp:gamesconfiguration", "live"],
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timeout: 90_000,
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},
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);
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