t3-code-android-nightly/packages/client-runtime/src/connection/supervisor.ts
Theo Browne 5cebd3b814
fix(clients): dropped connections say why in the client trace (#16200)
Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-05 14:31:49 -07:00

1039 lines
36 KiB
TypeScript

import { withRelayClientTracing } from "@t3tools/shared/relayTracing";
import * as Cause from "effect/Cause";
import * as Clock from "effect/Clock";
import * as Context from "effect/Context";
import * as Duration from "effect/Duration";
import * as Effect from "effect/Effect";
import * as Exit from "effect/Exit";
import * as Fiber from "effect/Fiber";
import * as Option from "effect/Option";
import * as Queue from "effect/Queue";
import * as Random from "effect/Random";
import * as Ref from "effect/Ref";
import * as Scope from "effect/Scope";
import * as Stream from "effect/Stream";
import * as SubscriptionRef from "effect/SubscriptionRef";
import * as Tracer from "effect/Tracer";
import type { ConnectionCatalogEntry, ConnectionRoute } from "./catalog.ts";
import * as Connectivity from "./connectivity.ts";
import * as ConnectionDriver from "./driver.ts";
import {
type ConnectionAttemptError,
type ConnectionTarget,
ConnectionTransientError,
type NetworkStatus,
type PreparedConnection,
type SupervisorConnectionState,
} from "./model.ts";
import * as RpcSession from "../rpc/session.ts";
import { safeErrorLogAttributes } from "../errors/safeLog.ts";
import { NETWORK_BLOCKING_HINT } from "../errors/network.ts";
import * as ConnectionWakeups from "./wakeups.ts";
import { connectionRouteId, connectionRoutes, entryWithRoutes } from "./routes.ts";
const RETRY_BASE_DELAY_MS = 1_000;
const RETRY_MAX_DELAY_MS = 300_000;
const CONNECTION_ESTABLISHMENT_TIMEOUT = "15 seconds";
const establishmentTimeout = Duration.fromInputUnsafe(CONNECTION_ESTABLISHMENT_TIMEOUT);
const CONNECTION_PROBE_TIMEOUT = "15 seconds";
// Mobile resumes, explicit retries, and offline events want a fast answer:
// the user is waiting, or the network may be gone.
const QUICK_CONNECTION_PROBE_TIMEOUT = "3 seconds";
const BACKOFF_RESET_AFTER_MS = 30_000;
// While connected over a fallback route, how often to look for a better one.
// Network changes and returning to the app also trigger a check.
const BETTER_ROUTE_CHECK_INTERVAL = "60 seconds";
// A better route that answered the check but then failed to connect is not
// tried again for this long, so a flaky LAN cannot bounce the connection.
const BETTER_ROUTE_COOLDOWN_MS = 300_000;
interface SupervisorIntent {
readonly desired: boolean;
readonly network: NetworkStatus;
}
type SupervisorSignal =
| { readonly _tag: "ConnectRequested" }
| { readonly _tag: "DisconnectRequested" }
| { readonly _tag: "RetryRequested" }
| { readonly _tag: "NetworkChanged"; readonly network: NetworkStatus }
| { readonly _tag: "Wakeup"; readonly reason: ConnectionWakeups.ConnectionWakeup }
| { readonly _tag: "BetterRouteAvailable"; readonly routeId: string };
interface PendingRetryTrace {
readonly previousAttempt: Tracer.Span;
readonly failureCount: number;
readonly delayMs: number;
readonly reason: ConnectionAttemptError["reason"];
}
interface TracedAttemptFailure {
readonly error: ConnectionAttemptError;
readonly attemptSpan: Option.Option<Tracer.Span>;
}
type AttemptOutcome =
| {
readonly _tag: "Interrupted";
readonly established: boolean;
readonly stable: boolean;
readonly resetRetry: boolean;
}
| {
readonly _tag: "Failure";
readonly established: boolean;
readonly stable: boolean;
readonly failure: TracedAttemptFailure;
};
type EstablishmentEvent =
| {
readonly _tag: "Completed";
readonly exit: Exit.Exit<
{
readonly attemptSpan: Option.Option<Tracer.Span>;
readonly lease: ConnectionDriver.EnvironmentConnectionLease;
},
TracedAttemptFailure
>;
}
| { readonly _tag: "Interrupted"; readonly resetRetry: boolean }
| { readonly _tag: "TimedOut" };
function exitUnlessInterrupted<A, E, R>(
effect: Effect.Effect<A, E, R>,
): Effect.Effect<Exit.Exit<A, E>, never, R> {
return Effect.matchCauseEffect(effect, {
onFailure: (cause) =>
Cause.hasInterrupts(cause) ? Effect.interrupt : Effect.succeed(Exit.failCause(cause)),
onSuccess: (value) => Effect.succeed(Exit.succeed(value)),
});
}
export interface EnvironmentSupervisorOptions {
readonly initiallyDesired?: boolean;
/**
* Saves the direct addresses the server reports once a session is ready and
* returns the entry with its updated routes, which later attempts use. The
* live session is left alone: it already works.
*/
readonly learnRoutes?: (input: {
readonly activeRoute: ConnectionRoute;
readonly reported: ReadonlyArray<{ readonly httpBaseUrl: string }>;
}) => Effect.Effect<Option.Option<ConnectionCatalogEntry>>;
}
/**
* Delay before the next attempt after `failureCount` consecutive failures
* (0 for the first retry). The ceiling doubles from 2s up to 5 minutes, and
* the delay is a random point in its upper half: never quicker than half the
* ceiling, and spread out so clients that lost the same server do not all
* reconnect in the same second. `random` is in [0, 1).
*
* The long cap only applies to a connection that keeps failing. Returning to
* the app, the network coming back, and an explicit retry all skip the wait.
*/
export function retryDelayMs(failureCount: number, random: number): number {
const ceiling = Math.min(RETRY_MAX_DELAY_MS, RETRY_BASE_DELAY_MS * 2 ** (failureCount + 1));
return Math.round(ceiling / 2 + (ceiling / 2) * random);
}
function annotateTarget(target: ConnectionTarget) {
return Effect.annotateCurrentSpan({
"environment.id": target.environmentId,
"environment.label": target.label,
"environment.target.kind": target._tag,
});
}
function availableState(intent: SupervisorIntent, generation: number): SupervisorConnectionState {
return {
desired: false,
network: intent.network,
phase: "available",
stage: null,
attempt: 0,
generation,
lastFailure: null,
retryAt: null,
};
}
function offlineState(
intent: SupervisorIntent,
generation: number,
attempt: number,
lastFailure: ConnectionAttemptError | null,
): SupervisorConnectionState {
return {
desired: true,
network: intent.network,
phase: "offline",
stage: null,
attempt,
generation,
lastFailure,
retryAt: null,
};
}
function connectingState(
intent: SupervisorIntent,
generation: number,
attempt: number,
lastFailure: ConnectionAttemptError | null,
stage: SupervisorConnectionState["stage"] = "preparing",
): SupervisorConnectionState {
return {
desired: true,
network: intent.network,
phase: "connecting",
stage,
attempt,
generation,
lastFailure,
retryAt: null,
};
}
function failureFromExit<A>(
target: ConnectionTarget,
exit: Exit.Exit<A, TracedAttemptFailure>,
established: boolean,
stable: boolean,
): AttemptOutcome {
if (Exit.isSuccess(exit) || Cause.hasInterruptsOnly(exit.cause)) {
return { _tag: "Interrupted", established, stable, resetRetry: false };
}
const typedFailure = exit.cause.reasons.find(Cause.isFailReason);
if (typedFailure) {
return {
_tag: "Failure",
established,
stable,
failure: typedFailure.error,
};
}
return {
_tag: "Failure",
established,
stable,
failure: {
error: new ConnectionTransientError({
reason: "transport",
detail: `${target.label} connection failed unexpectedly.`,
}),
attemptSpan: Option.none(),
},
};
}
export class EnvironmentSupervisor extends Context.Service<
EnvironmentSupervisor,
{
readonly target: ConnectionTarget;
readonly state: SubscriptionRef.SubscriptionRef<SupervisorConnectionState>;
readonly session: SubscriptionRef.SubscriptionRef<Option.Option<RpcSession.RpcSession>>;
readonly prepared: SubscriptionRef.SubscriptionRef<Option.Option<PreparedConnection>>;
readonly connect: Effect.Effect<void>;
readonly disconnect: Effect.Effect<void>;
readonly retryNow: Effect.Effect<void>;
}
>()("@t3tools/client-runtime/connection/supervisor/EnvironmentSupervisor") {}
export const make = Effect.fn("EnvironmentSupervisor.make")(function* (
entry: ConnectionCatalogEntry,
options?: EnvironmentSupervisorOptions,
): Effect.fn.Return<
EnvironmentSupervisor["Service"],
never,
| Connectivity.Connectivity
| ConnectionDriver.ConnectionDriver
| Scope.Scope
| ConnectionWakeups.ConnectionWakeups
> {
const target = entry.target;
// Relay-specific handling applies when any route is T3 Connect, since the
// attempt or the live session may be using it.
const usesRelay = connectionRoutes(entry).some(
(route) => route.target._tag === "RelayConnectionTarget",
);
const setupTimeoutDetail = `${target.label} did not respond during connection setup.${
usesRelay ? ` ${NETWORK_BLOCKING_HINT}` : ""
}`;
yield* annotateTarget(target);
const connectivity = yield* Connectivity.Connectivity;
const driver = yield* ConnectionDriver.ConnectionDriver;
const wakeups = yield* ConnectionWakeups.ConnectionWakeups;
const initialIntent: SupervisorIntent = {
desired: options?.initiallyDesired ?? false,
network: yield* connectivity.status,
};
const intent = yield* Ref.make(initialIntent);
const signals = yield* Queue.unbounded<SupervisorSignal>();
const resetRetryState = yield* Ref.make(false);
// Set while a probe of the live session is running, and kept when it fails
// or times out: something asked whether the connection still works and it
// closed or failed before answering, so the follow-up reconnect skips the
// first backoff rung instead of sleeping.
const probeUnanswered = yield* Ref.make(false);
const state = yield* SubscriptionRef.make<SupervisorConnectionState>(
!initialIntent.desired
? availableState(initialIntent, 0)
: initialIntent.network === "offline"
? offlineState(initialIntent, 0, 0, null)
: connectingState(initialIntent, 0, 1, null),
);
const session = yield* SubscriptionRef.make<Option.Option<RpcSession.RpcSession>>(Option.none());
const prepared = yield* SubscriptionRef.make<Option.Option<PreparedConnection>>(Option.none());
// Learned routes arrive while a session is live, so the route list is read
// fresh by each attempt and check instead of being fixed at creation.
const currentEntry = yield* Ref.make(entry);
const currentRoutes = Ref.get(currentEntry).pipe(Effect.map(connectionRoutes));
// Set when a better route answered while connected over a worse one; the
// replacement attempt tries it first. Cleared once an attempt starts.
const preferredRouteId = yield* Ref.make(Option.none<string>());
// Monotonic deadline per route that answered a check but failed to connect.
const routeCooldowns = yield* Ref.make<ReadonlyMap<string, bigint>>(new Map());
const attemptEntry = Effect.gen(function* () {
const latest = yield* Ref.get(currentEntry);
const routes = connectionRoutes(latest);
const preferred = yield* Ref.getAndSet(preferredRouteId, Option.none());
if (Option.isNone(preferred)) return latest;
const route = routes.find(
(candidate) => connectionRouteId(candidate.target) === preferred.value,
);
return route === undefined
? latest
: entryWithRoutes(latest, [route, ...routes.filter((candidate) => candidate !== route)]);
});
const learnRoutesFrom = Effect.fnUntraced(function* (
learn: NonNullable<EnvironmentSupervisorOptions["learnRoutes"]>,
lease: ConnectionDriver.EnvironmentConnectionLease,
) {
const config = yield* lease.session.initialConfig.pipe(Effect.option);
const reported = Option.getOrUndefined(config)?.directEndpoints;
if (reported === undefined) return;
const activeId = connectionRouteId(lease.prepared.target);
const activeRoute = (yield* currentRoutes).find(
(route) => connectionRouteId(route.target) === activeId,
);
if (activeRoute === undefined) return;
const updated = yield* learn({ activeRoute, reported });
if (Option.isSome(updated)) {
yield* Ref.set(currentEntry, updated.value);
// A learned route may rank above the one in use.
yield* requestBetterRouteCheck(lease);
}
});
const routeIndex = (lease: ConnectionDriver.EnvironmentConnectionLease) =>
currentRoutes.pipe(
Effect.map((routes) =>
routes.findIndex(
(route) => connectionRouteId(route.target) === connectionRouteId(lease.prepared.target),
),
),
);
/**
* Preflights the routes ranked above the one in use and signals the best
* that would connect. Routes without a cheap check (T3 Connect, SSH) never
* pass, so they are fallbacks, not destinations.
*/
const checkBetterRoutes = Effect.fnUntraced(function* (
lease: ConnectionDriver.EnvironmentConnectionLease,
) {
const latest = yield* Ref.get(currentEntry);
const current = yield* routeIndex(lease);
if (current <= 0) return;
const now = yield* Clock.monotonicTimeNanos;
const cooldowns = yield* Ref.get(routeCooldowns);
const better = connectionRoutes(latest)
.slice(0, current)
.filter((route) => (cooldowns.get(connectionRouteId(route.target)) ?? 0n) <= now);
const passed = yield* Effect.forEach(
better,
(route: ConnectionRoute) => driver.preflight(latest, route),
{ concurrency: "unbounded" },
);
const index = passed.indexOf(true);
if (index === -1) return;
// The check may outlive the session it was asked about.
const live = yield* SubscriptionRef.get(session);
if (Option.isNone(live) || live.value !== lease.session) return;
yield* signal({
_tag: "BetterRouteAvailable",
routeId: connectionRouteId(better[index]!.target),
});
});
// One check at a time; a trigger during a check is dropped, not queued.
const betterRouteChecks = yield* Queue.dropping<ConnectionDriver.EnvironmentConnectionLease>(1);
const requestBetterRouteCheck = (lease: ConnectionDriver.EnvironmentConnectionLease) =>
routeIndex(lease).pipe(
Effect.flatMap((index) =>
index > 0 ? Queue.offer(betterRouteChecks, lease).pipe(Effect.asVoid) : Effect.void,
),
);
const clearLease = Effect.all(
[SubscriptionRef.set(session, Option.none()), SubscriptionRef.set(prepared, Option.none())],
{ discard: true },
);
const setState = Effect.fn("EnvironmentSupervisor.setState")(function* (
next: SupervisorConnectionState,
) {
yield* SubscriptionRef.set(state, next);
});
const signal = Effect.fn("EnvironmentSupervisor.signal")(function* (next: SupervisorSignal) {
yield* Queue.offer(signals, next);
});
const logManagedRelayAccountChange = Effect.logInfo(
"Managed relay account changed; restarting the environment connection.",
).pipe(
Effect.annotateLogs({
"environment.id": target.environmentId,
"environment.label": target.label,
}),
);
const reportProgress = Effect.fn("EnvironmentSupervisor.reportProgress")(function* (
attempt: number,
generation: number,
lastFailure: ConnectionAttemptError | null,
progress: ConnectionDriver.ConnectionDriverProgress,
) {
if ("prepared" in progress) {
yield* SubscriptionRef.set(prepared, Option.some(progress.prepared));
}
yield* setState(
connectingState(yield* Ref.get(intent), generation, attempt, lastFailure, progress.stage),
);
});
const establishConnection = Effect.fnUntraced(function* (
attempt: number,
generation: number,
lastFailure: ConnectionAttemptError | null,
) {
return yield* driver.connect(yield* attemptEntry, (progress) =>
reportProgress(attempt, generation, lastFailure, progress),
);
});
const traceRelayEstablishment = (
effect: Effect.Effect<
ConnectionDriver.EnvironmentConnectionLease,
ConnectionAttemptError,
Scope.Scope
>,
attempt: number,
generation: number,
pendingRetry: Option.Option<PendingRetryTrace>,
) => {
const traced = Effect.gen(function* () {
const attemptSpan = yield* Effect.currentSpan.pipe(Effect.orDie);
yield* annotateTarget(target);
yield* Effect.annotateCurrentSpan({
"connection.attempt": attempt,
"connection.generation": generation,
"connection.retry.failure_count": Option.match(pendingRetry, {
onNone: () => 0,
onSome: (retry) => retry.failureCount,
}),
});
const lease = yield* effect.pipe(
Effect.mapError((error): TracedAttemptFailure => ({
error,
attemptSpan: Option.some(attemptSpan),
})),
);
return { attemptSpan: Option.some(attemptSpan), lease };
}).pipe(Effect.withSpan("relay.connection.attempt", { root: true }));
return Option.match(pendingRetry, {
onNone: () => traced,
onSome: (retry) =>
traced.pipe(
Effect.linkSpans(retry.previousAttempt, {
"connection.retry.delay_ms": retry.delayMs,
"connection.retry.reason": retry.reason,
}),
),
}).pipe(withRelayClientTracing);
};
const establishTracedConnection = Effect.fnUntraced(function* (
attempt: number,
generation: number,
lastFailure: ConnectionAttemptError | null,
pendingRetry: Option.Option<PendingRetryTrace>,
) {
if (usesRelay) {
return yield* traceRelayEstablishment(
establishConnection(attempt, generation, lastFailure),
attempt,
generation,
pendingRetry,
);
}
return yield* establishConnection(attempt, generation, lastFailure).pipe(
Effect.map((lease) => ({
attemptSpan: Option.none<Tracer.Span>(),
lease,
})),
Effect.mapError((error): TracedAttemptFailure => ({
error,
attemptSpan: Option.none(),
})),
);
});
const waitForEstablishmentInterrupt = Effect.fnUntraced(function* () {
for (;;) {
const next = yield* Queue.take(signals);
switch (next._tag) {
case "DisconnectRequested":
case "RetryRequested":
return false;
case "NetworkChanged":
if (next.network === "offline") {
return false;
}
break;
case "ConnectRequested":
case "BetterRouteAvailable":
break;
case "Wakeup":
if (next.reason === "application-active-reconnect") {
return true;
}
if (next.reason === "credentials-changed" && usesRelay) {
yield* logManagedRelayAccountChange;
return false;
}
break;
}
}
});
// Signals that end a connected lease whatever its health: "reset" ends it
// and restarts the retry ladder, "end" ends it, undefined keeps it.
const isRelayLease = (lease: ConnectionDriver.EnvironmentConnectionLease) =>
lease.prepared.target._tag === "RelayConnectionTarget";
const connectedLeaseEnd = Effect.fnUntraced(function* (
next: SupervisorSignal,
lease: ConnectionDriver.EnvironmentConnectionLease,
) {
if (next._tag === "DisconnectRequested") {
return "end" as const;
}
if (next._tag === "BetterRouteAvailable") {
// Replaced like a long resume: the new attempt prefers the better route
// and its session takes over the durable subscriptions.
yield* Ref.set(preferredRouteId, Option.some(next.routeId));
return "reset" as const;
}
if (next._tag !== "Wakeup") {
return undefined;
}
if (next.reason === "application-active-reconnect") {
// Mobile operating systems often kill a suspended socket without a close
// event. A probe would show a dead socket as "Resuming" until it times
// out, so a long background resume replaces the session at once.
return "reset" as const;
}
// Only a session over T3 Connect holds the old account's credential.
if (next.reason === "credentials-changed" && isRelayLease(lease)) {
yield* logManagedRelayAccountChange;
return "end" as const;
}
return undefined;
});
// How long a signal waits for the live session to answer a probe, or
// undefined when the signal does not question the connection.
const probeTimeoutFor = (next: SupervisorSignal): Duration.Input | undefined => {
switch (next._tag) {
case "RetryRequested":
return QUICK_CONNECTION_PROBE_TIMEOUT;
case "NetworkChanged":
return next.network === "offline" ? QUICK_CONNECTION_PROBE_TIMEOUT : undefined;
case "Wakeup":
if (next.reason === "application-active") {
return CONNECTION_PROBE_TIMEOUT;
}
// A socket opened on the previous network may now be unroutable.
return next.reason === "application-active-probe" || next.reason === "network-changed"
? QUICK_CONNECTION_PROBE_TIMEOUT
: undefined;
case "ConnectRequested":
case "DisconnectRequested":
case "BetterRouteAvailable":
return undefined;
}
};
// Holds a connected lease until it must end, and returns whether to restart
// the retry ladder. Returning to the app, an explicit retry, and the network
// reporting offline all probe the live session instead of replacing it, so a
// healthy socket is not torn down (the offline report is often wrong, for
// example for a loopback server). Only a long mobile resume replaces the
// session without a probe. A failed probe fails this effect, and the
// supervisor reconnects.
const monitorConnectedLease = Effect.fnUntraced(function* (
lease: ConnectionDriver.EnvironmentConnectionLease,
) {
// A probe answers an explicit retry here, so the retry must not also reset
// the backoff of a later, unrelated failure.
const takeSignal = Queue.take(signals).pipe(
Effect.tap((next) =>
next._tag === "RetryRequested" ? Ref.set(resetRetryState, false) : Effect.void,
),
);
// Ticks always run: the check skips the preferred route itself, and the
// route list can grow while connected (learned routes).
yield* Stream.tick(BETTER_ROUTE_CHECK_INTERVAL).pipe(
Stream.drop(1),
Stream.runForEach(() => requestBetterRouteCheck(lease)),
Effect.forkScoped,
);
for (;;) {
const next = yield* takeSignal;
const end = yield* connectedLeaseEnd(next, lease);
if (end !== undefined) {
return end === "reset";
}
// A new network or a return to the app may have brought a better route back.
if (
(next._tag === "NetworkChanged" && next.network !== "offline") ||
(next._tag === "Wakeup" && ConnectionWakeups.resetsRetryBackoff(next.reason))
) {
yield* requestBetterRouteCheck(lease);
}
const probeTimeout = probeTimeoutFor(next);
if (probeTimeout === undefined) {
continue;
}
yield* Ref.set(probeUnanswered, true);
const probe = yield* Effect.forkChild(lease.session.probe);
// Monotonic nanoseconds, so a wall-clock correction cannot move the deadline.
let deadline = (yield* Clock.monotonicTimeNanos) + Duration.toNanosUnsafe(probeTimeout);
for (;;) {
const remaining = deadline - (yield* Clock.monotonicTimeNanos);
const probeEvent = yield* Effect.raceAllFirst([
Fiber.await(probe).pipe(
Effect.map((exit) => ({ _tag: "ProbeCompleted" as const, exit })),
),
takeSignal.pipe(Effect.map((signal) => ({ _tag: "Signal" as const, signal }))),
Effect.sleep(Duration.nanos(remaining > 0n ? remaining : 0n)).pipe(
Effect.as({ _tag: "TimedOut" as const }),
),
]);
if (probeEvent._tag === "TimedOut") {
yield* Fiber.interrupt(probe);
return yield* new ConnectionTransientError({
reason: "timeout",
detail: `${target.label} did not respond to a connection health check.`,
});
}
if (probeEvent._tag === "ProbeCompleted") {
if (Exit.isSuccess(probeEvent.exit)) {
yield* Ref.set(probeUnanswered, false);
}
yield* probeEvent.exit;
break;
}
const endDuringProbe = yield* connectedLeaseEnd(probeEvent.signal, lease);
if (endDuringProbe !== undefined) {
yield* Fiber.interrupt(probe);
return endDuringProbe === "reset";
}
// A retry or an offline report during a desktop foreground probe wants
// its quicker answer, so it shortens the running probe.
const signalTimeout = probeTimeoutFor(probeEvent.signal);
if (signalTimeout !== undefined) {
const signalDeadline =
(yield* Clock.monotonicTimeNanos) + Duration.toNanosUnsafe(signalTimeout);
if (signalDeadline < deadline) deadline = signalDeadline;
}
}
}
});
const runAttempt = Effect.fnUntraced(function* (
attempt: number,
generation: number,
lastFailure: ConnectionAttemptError | null,
pendingRetry: Option.Option<PendingRetryTrace>,
ignoreOffline: boolean,
) {
const switchingTo = yield* Ref.get(preferredRouteId);
yield* SubscriptionRef.set(prepared, Option.none());
const establishment = yield* Effect.raceAllFirst([
exitUnlessInterrupted(
establishTracedConnection(attempt, generation, lastFailure, pendingRetry),
).pipe(
Effect.map((exit): EstablishmentEvent => ({
_tag: "Completed",
exit,
})),
),
waitForEstablishmentInterrupt().pipe(
Effect.map((resetRetry): EstablishmentEvent => ({
_tag: "Interrupted",
resetRetry,
})),
),
// Each route may use the full setup time before the next is tried.
Effect.sleep(
Duration.times(establishmentTimeout, connectionRoutes(yield* Ref.get(currentEntry)).length),
).pipe(Effect.as<EstablishmentEvent>({ _tag: "TimedOut" })),
]);
if (establishment._tag === "Interrupted") {
return {
_tag: "Interrupted",
established: false,
stable: false,
resetRetry: establishment.resetRetry,
} satisfies AttemptOutcome;
}
if (establishment._tag === "TimedOut") {
return {
_tag: "Failure",
established: false,
stable: false,
failure: {
error: new ConnectionTransientError({
reason: "timeout",
detail: setupTimeoutDetail,
}),
attemptSpan: Option.none(),
},
} satisfies AttemptOutcome;
}
if (Exit.isFailure(establishment.exit)) {
const isUnexpectedDefect =
!Cause.hasInterruptsOnly(establishment.exit.cause) &&
!establishment.exit.cause.reasons.some(Cause.isFailReason);
const outcome = failureFromExit(target, establishment.exit, false, false);
if (isUnexpectedDefect) {
const defect = establishment.exit.cause.reasons.find(Cause.isDieReason)?.defect;
yield* Effect.logError("Connection attempt failed with an unexpected defect.").pipe(
Effect.annotateLogs({
"environment.id": target.environmentId,
"environment.label": target.label,
"cause.reason_count": establishment.exit.cause.reasons.length,
...safeErrorLogAttributes(defect),
}),
);
}
return outcome;
}
const active = establishment.exit.value;
if (Option.isSome(switchingTo)) {
const landed = connectionRouteId(active.lease.prepared.target);
if (landed !== switchingTo.value) {
const until =
(yield* Clock.monotonicTimeNanos) + BigInt(BETTER_ROUTE_COOLDOWN_MS) * 1_000_000n;
yield* Ref.update(routeCooldowns, (current) =>
new Map(current).set(switchingTo.value, until),
);
}
}
const currentIntent = yield* Ref.get(intent);
if (!currentIntent.desired || (currentIntent.network === "offline" && !ignoreOffline)) {
return {
_tag: "Interrupted",
established: false,
stable: false,
resetRetry: false,
} satisfies AttemptOutcome;
}
const connectedAt = yield* Clock.currentTimeMillis;
yield* SubscriptionRef.set(prepared, Option.some(active.lease.prepared));
yield* SubscriptionRef.set(session, Option.some(active.lease.session));
if (options?.learnRoutes !== undefined) {
yield* learnRoutesFrom(options.learnRoutes, active.lease).pipe(Effect.forkScoped);
}
yield* setState({
desired: true,
network: currentIntent.network,
phase: "connected",
stage: null,
attempt,
generation,
lastFailure: null,
retryAt: null,
});
const connectedExit = yield* Effect.raceFirst(
active.lease.session.closed.pipe(
Effect.mapError((error): TracedAttemptFailure => ({
error,
attemptSpan: active.attemptSpan,
})),
),
monitorConnectedLease(active.lease).pipe(
Effect.mapError((error): TracedAttemptFailure => ({
error,
attemptSpan: active.attemptSpan,
})),
),
).pipe(exitUnlessInterrupted);
const connectedForMs = (yield* Clock.currentTimeMillis) - connectedAt;
if (Exit.isSuccess(connectedExit)) {
return {
_tag: "Interrupted",
established: true,
stable: connectedForMs >= BACKOFF_RESET_AFTER_MS,
resetRetry: connectedExit.value,
} satisfies AttemptOutcome;
}
const outcome = failureFromExit(
target,
connectedExit,
true,
connectedForMs >= BACKOFF_RESET_AFTER_MS,
);
if (outcome._tag === "Failure") {
// A live session ending is otherwise invisible in the client trace, so
// record why, and how long it lasted, as its own root span.
yield* Effect.void.pipe(
Effect.withSpan("EnvironmentSupervisor.connectionLost", {
root: true,
attributes: {
"environment.id": target.environmentId,
"environment.label": target.label,
"environment.target.kind": target._tag,
"connection.connected_ms": connectedForMs,
"connection.failure.reason": outcome.failure.error.reason,
"connection.failure.detail": outcome.failure.error.detail,
},
}),
);
}
return outcome;
}, Effect.ensuring(clearLease));
const waitForRetrySignal = Effect.fnUntraced(function* (delayMs: number) {
// @effect-diagnostics-next-line raceFirstWithSleepToTimeout:off - the sleep is the retry delay (false), not a timeout around the signal loop
return yield* Effect.raceFirst(
Effect.sleep(delayMs).pipe(Effect.as(false)),
Effect.gen(function* () {
for (;;) {
const next = yield* Queue.take(signals);
switch (next._tag) {
case "Wakeup":
return ConnectionWakeups.resetsRetryBackoff(next.reason);
case "ConnectRequested":
case "DisconnectRequested":
case "RetryRequested":
case "NetworkChanged":
return false;
case "BetterRouteAvailable":
break;
}
}
}),
);
});
// A better route only matters to a live session, so idle states ignore it.
const waitForSignal = Queue.take(signals).pipe(
Effect.repeat({ while: (next) => next._tag === "BetterRouteAvailable" }),
Effect.map(
(next) => next._tag === "Wakeup" && ConnectionWakeups.resetsRetryBackoff(next.reason),
),
);
const run = Effect.fnUntraced(function* () {
let failureCount = 0;
let generation = 0;
let latestFailure: ConnectionAttemptError | null = null;
let pendingRetry = Option.none<PendingRetryTrace>();
const resetRetryLadder = () => {
failureCount = 0;
pendingRetry = Option.none();
};
// Set after a long resume ends an attempt or a session. The fresh attempt
// runs even while the network reports offline: the report is often wrong,
// and the replaced session must not leave the client offline.
let replacing = false;
for (;;) {
if (yield* Ref.getAndSet(resetRetryState, false)) {
failureCount = 0;
latestFailure = null;
pendingRetry = Option.none();
}
const currentIntent = yield* Ref.get(intent);
if (!currentIntent.desired) {
resetRetryLadder();
latestFailure = null;
yield* clearLease;
yield* setState(availableState(currentIntent, generation));
yield* waitForSignal;
continue;
}
if (currentIntent.network === "offline" && !replacing) {
yield* clearLease;
yield* setState(offlineState(currentIntent, generation, failureCount + 1, latestFailure));
const applicationActivated = yield* waitForSignal;
if (applicationActivated) {
resetRetryLadder();
}
continue;
}
const attempt = failureCount + 1;
const nextGeneration = generation + 1;
const outcome: AttemptOutcome = yield* Effect.scoped(
runAttempt(attempt, nextGeneration, latestFailure, pendingRetry, replacing),
);
replacing = false;
// Consumed on every iteration so a stale marker can never leak into a
// later, unrelated failure.
const failedProbe = yield* Ref.getAndSet(probeUnanswered, false);
if (outcome.established) {
generation = nextGeneration;
if (outcome.stable) {
resetRetryLadder();
latestFailure = null;
}
}
if (outcome._tag === "Interrupted") {
if (outcome.resetRetry) {
resetRetryLadder();
replacing = true;
}
continue;
}
const attemptSpan: Option.Option<Tracer.Span> = outcome.failure.attemptSpan;
const error: ConnectionAttemptError = outcome.failure.error;
latestFailure = error;
if (error._tag === "ConnectionBlockedError") {
const blockedIntent = yield* Ref.get(intent);
yield* setState({
desired: blockedIntent.desired,
network: blockedIntent.network,
phase: "blocked",
stage: null,
attempt,
generation,
lastFailure: error,
retryAt: null,
});
const applicationActivated = yield* waitForSignal;
if (applicationActivated) {
resetRetryLadder();
}
continue;
}
if (failedProbe) {
// A probe found a dead transport, or the transport closed while a probe
// waited for an answer (the user returned to the app, asked to retry,
// or the network changed), so reconnect immediately instead
// of sleeping the first backoff rung. Only this first attempt skips the
// ladder; if it fails too, normal backoff resumes.
resetRetryLadder();
yield* setState(connectingState(yield* Ref.get(intent), generation, 1, error));
continue;
}
failureCount += 1;
const delayMs = retryDelayMs(failureCount - 1, yield* Random.next);
pendingRetry = Option.map(attemptSpan, (previousAttempt) => ({
previousAttempt,
failureCount,
delayMs,
reason: error.reason,
}));
const failedIntent = yield* Ref.get(intent);
yield* setState({
desired: failedIntent.desired,
network: failedIntent.network,
phase: "backoff",
stage: null,
attempt,
generation,
lastFailure: error,
retryAt: (yield* Clock.currentTimeMillis) + delayMs,
});
const applicationActivated = yield* waitForRetrySignal(delayMs);
if (applicationActivated) {
resetRetryLadder();
}
}
});
yield* connectivity.changes.pipe(
Stream.runForEach((network) =>
Ref.modify(intent, (current) =>
current.network === network ? [false, current] : ([true, { ...current, network }] as const),
).pipe(
Effect.flatMap((changed) =>
changed ? signal({ _tag: "NetworkChanged", network }) : Effect.void,
),
),
),
Effect.forkScoped,
);
yield* wakeups.changes.pipe(
Stream.runForEach((reason) => signal({ _tag: "Wakeup", reason })),
Effect.forkScoped,
);
yield* Queue.take(betterRouteChecks).pipe(
Effect.flatMap(checkBetterRoutes),
Effect.forever,
Effect.forkScoped,
);
yield* run().pipe(Effect.forkScoped);
const connect = Ref.update(intent, (current) => ({
...current,
desired: true,
})).pipe(
Effect.andThen(signal({ _tag: "ConnectRequested" })),
Effect.withSpan("EnvironmentSupervisor.connect"),
);
const disconnect = Ref.update(intent, (current) => ({
...current,
desired: false,
})).pipe(
Effect.andThen(signal({ _tag: "DisconnectRequested" })),
Effect.withSpan("EnvironmentSupervisor.disconnect"),
);
const retryNow = Ref.set(resetRetryState, true).pipe(
Effect.andThen(signal({ _tag: "RetryRequested" })),
Effect.withSpan("EnvironmentSupervisor.retryNow"),
);
yield* Effect.addFinalizer(() => Queue.shutdown(signals).pipe(Effect.andThen(clearLease)));
return EnvironmentSupervisor.of({
target,
state,
session,
prepared,
connect,
disconnect,
retryNow,
});
});